李劲的学术论文

2024-05-17 04:19

1. 李劲的学术论文

[1]Jin Li (李劲), Zhou Shi, WeiYi Liu, Kun Yue, RuiJie Chen. No-Regret Learning for Cost Constrained Resource Selection Game.[A] In: Proceedings of The 6th International Conference on Natural Computation (ICNC'10). The IEEE Press. August 2010, Yantai,Shangdong,China, 2921 – 2925.(EI, ISTP).[2]Liu, Wei-Yi, Yue, Kun,Jin Li (李劲), Song, Ning, Ding, Li. An Approach for Reducing the Graphical Model and Genetic Algorithm for Computing Approximate Nash Equilibrium in Static Games. Journal of Intelligent & Robotic Systems, 60(2), pp 241-261,2010/11.(EI,SCIE)[3]Yue, Kun, Yao, Yu,Jin Li (李劲), Liu, Wei-Yi, Qualitative probabilistic networks with reduced ambiguities. Applied Intelligence, 33(2), pp 159-178, 2010/10(SCIE).(EI,SCI)[4]Yue, Kun, Liu, Weiyi, Wang, Xiaoling, Zhou, Aoying,Jin Li (李劲).Discovering semantic associations among Web services based on the qualitative probabilistic network. Expert Systems with Applications, 36(5), pp 9082-9094,2009/7.(EI,SCI)[5]Jin Li(李劲), WeiYi Liu, Kun Yue, Resource Selection Game with Cost Constraint Oriented to Microeconomic Data Mining, AICI 2009, vol. 4, pp.247-251, 2009 International Conference on Artificial Intelligence and Computational Intelligence, 2009 (EI, ISTP)[6]Jin Li(李劲), Kun Yue, WeiYi Liu. An Adaptive Markov Model for Text Categorization.[A] In: Proceedings of The 3rd International Conference on Conference on Intelligent System & Knowledge Engineering (ISKE'08). The IEEE Press. Nov 2008,Xiamen,China, 802-807 (EI, ISTP)[7]岳昆,刘惟一,王晓玲,李劲.一种基于不确定性因素叠加的Web服务质量度量方法.计算机研究与发展, 46(05), pp 841-849,2009/5/15(中国知网).(EI)[8]Wei-Yi Liu, Kun Yue,Jin Li(李劲), Ning Song. An approach for reducing the graphical model and genetic algorithm for computing approximate nash equilibrium in static games. Journal of Intelligent and Robotic Systems (SCI)[9]Kun Yue, Yu Yao,Jin Li(李劲), Wei-Yi Liu. Qualitative Probabilistic Networks with Reduced Ambiguities.Applied Intelligence.Volume 33, Number 2, 159-178, DOI: 10.1007/s10489-008-0156-5. (SCI、EI)[10]李劲,岳昆,刘惟一.一种面向多Agent交互模型的博弈Nash均衡求解方法[J].计算机科学, 2007,vol 34 No.3. 181-185.[11]W.-Y.Liu,J.Li(李劲), K.Yue, N. Song & H. Yao. An Approach for Solving Fuzzy Games [J]. International Journal of UNCERTAINTY, FUZZNINESS AND KNOWLEDGE-BASED SYSTEMS. Volume14.Number3.June 2006. World Scientific Publishing Company. (SCI)[12]李劲,刘惟一.求解图型博弈的Nash均衡[J].计算机工程与应用, 2004, Vol.40, No.26. 62–65.[13]李劲,刘惟一.构造多Agents影响图的策略相关图[J].云南大学学报(自然科学版), 2004, Vol.26 No.2 P.115-118.[14]李劲,岳昆,刘惟一.一种基于自适应Markov模型的中文垃圾邮件过滤方法.[A]计算机科学(增刊)第25届全国数据库会议论文集(NDBC'08). 2008年10月,广西,桂林,183-186.[15]岳昆,李劲,石磐,刘惟一.基于语义的Web服务主题自动抽取. [J]计算机研究与发展(增刊)第25届全国数据库会议论文集(NDBC'08)[16]Wei-Yi Liu,Jin Li(李劲), Kun Yue, Ning Song. Reduction of Graphical Model and Genetic Algorithm for Computing Approximate Nash Equilibrium In Static Games [A] In: Proceedings of The 3rd International Conference on Natural Computation (ICNC'07) and the 4th International Conference on Fuzzy Systems and Knowledge Discovery (FSKD'07) [C].HaiKou,China, 2007. (EI)[17]Li Jin(李劲), Weiyi Liu, Yun Zhao. Genetic Algorithms for Solving Graphical Games [A]. In: Proceedings of the 2004 International Symposium on Distributed Computing and Applications to Business, Engineering and Science [C].Wuhan,China, 2004. 372–377. (ISTP)[18]Yun Zhao, Weiyi Liu,Li Jin(李劲). Multi-stage Influence Diagrams Decisions using Genetic Algorithms[A]. In: Proceedings of the 2004 International Symposium on Distributed Computing and Applications to Business, Engineering and Science [C].Wuhan,China, 2004. 372–377. (ISTP)[19]XiaoFeng Wang, Weiyi Liu,Li Jin(李劲), Yun Zhao. Using Bayesian networks to model the belief in the opponent in static game with incomplete information[A]. In: Proceeding of the 3th international conference on machine learning and cybernetics[C]. Shanghai, August 2004, 249-252. (EI)

李劲的学术论文

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